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View My Work
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Featured Experience

Latest Role
Stormcloud Games
Programmer

September 2022 - September 2025
As a programmer at Stormcloud Games, I worked within a multi-skilled team in Unreal Engine 4 using C++ programming for a new game IP. My main role was being the designated UI programmer for the project, making me responsible for all UI systems, implementations and maintenance. As well as this, I also extended beyond my role and made major contributions to other areas such as gameplay features, backend tech, editor tools and automation.

My Skill Set
What I Bring...
Technologies
C++
C#
Python
Unreal Blueprints
GDScript
Unreal Engine
Unity
Godot
Visual Studio
Rider
Perforce
Sourcetree
GitHub
Git
DirectX
OpenGL
MySQL
Matlab
Core Skills
UI Programming
Tools Programming
Gameplay Programming
Systems Design & Engineering
Source Control
Console Game Development
Debugging & Optimisation
Agile Development
Teamwork & Communication
Software Development
2D/3D Mathematics
XR Development
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